![]() Can work in partnership with some mods by default. Merged into stock game as of 1.6.Ī set of automatic pilot systems which can precisely perform various maneuvers, as well as display more detailed information about a craft or orbit than the base game.ĭisplays multi-purpose interactive screens on various IVA sections of ships. These mods add in features that make tasks easier.Ī resource panel mod with advanced features such as low resource alarms and consumption rates.Ī small widget to show the alignment of two docking ports to each other.Īllows the game to schedule alarms and notifications for future events (such as a ship's arrival at a new SOI).ĭisplays the TWR and delta-v of spacecraft under construction in the VAB. Adds realistic limits to deep-space communications.Īdds life-support requirements and resource limitations to manned missions. Overhaul of the stock parachute system with several new drag and drogue parachutes.Ī group of mods that change KSP to make it more realistic. It allows you write small programs that automate specific tasks. Continuation of the original Ferram Aerospace mod. Updates the aerodynamics model to one much more accurate to the real world. These mods add more realism to the game, moving it closer to real-world space operations while often making it more difficult to play in some ways.įerram Aerospace Research Continued (FAR) Fully compatible with DMagic Orbital Science, Kerbal Inventory System and many life support mods. Modular parts mod for building custom service modules. Successor to the original KW Rocketry mod.Īctually 6 separate mods instead of a single mod, these mods add numerous high-tech features such as advanced electric engines, nuclear reactors, solar panels, large building pieces, and much more.Īdds a vanilla-friendly life support system and penalties, with consumables (Snacks) and different parts to store and produce them.Ī collection of assorted spaceship and rocket parts inspired by the soviet space program. Parts which can be used to help build remote outposts on other bodies.Ī parts collection for rockets, many inspired by real-life designs. Works with vanilla and integrates well with Near Future TechnologiesĪ set of parts for linking together spacecraft or moving parts around on them during missions.Īdds an inventory system and parts of different sizes to transport objects and parts on. A good free substitute for the Breaking Ground expansion.Įxpands the tech tree to cover more exotic types of energy and propulsion.Įxpands the nuclear-powered propulsion roster by adding eight new engines, which come in different standard sizes. This mod provides pretty optimistic but generally viable spacecraft technologies.Ī collection of parts for creating fighter planes and especially biplanes.įlexible joints and articulation which allow spacecraft to contain moving parts and change during missions. These mods add new components for building vehicles.Ī collection of parts for building large spaceplanes. : Those mods are well integrated into the Career Mode tech tree.This incomplete list contains some major mods or addons for Kerbal Space Program. ![]() For an exhaustive list, see here on the forums.įor instructions on how to install these mods and addons, please refer to the addon page. Also note that the mac version might be different, and its a bit buggy.This incomplete list is not intended to be exhaustive. For those few mods, you need to install them manually. Please note that CKAN doesn't have every mod out there. ![]() Then you will have your mods installed! No need to worry about conflicting mods and dependencies, CKAN will automatically install them, and it will not let you install it if there is a conflicting mod in your mods folder. Then, you can type mods into the search bar and click the checkmark next to a mod and click apply changes at the top. Then, Click on the directory that CKAN detected and choose it. Launch it after it is done downloading, andit should detect your KSP install automatically. If you are on a Mac, download CKAN.dmg, and if you are on windows, download ckan.exe. Then scroll down till you see the downloads. HELPFUL TIP: If this is too much work for you, you should download CKAN! It is a software that installs mods for you! On your browser, search CKAN KSP. If they are in there, you don't need to download the Dependencies separately! If they are not in there, you need to download the dependencies separately. Check it to make sure that there aren't any of the dependencies already in there. NOTE: Some mods come with the dependencies already installed in the mod's GameData folder.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |